
Implementing a Unity3D Client
My decision to create a 3D environment to visualize the arena and fighting robots made me look into the Unity Game Engine. As a professional .NET backend developer I should never need a game engine, so this is an opportunity to learn something new and challenging. Today, Unity is a very popular tool to create both small and large games. Unity uses the Mono project to offer a choice, next to JavaScript, to use C# as a programming language for its scripting. Because I am a C# developer since the start of .NET, this made my leap into Unity a lot more familiar.
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